More ideas
in
- all Asteroid Belt will release 10~25 debri per hour, and after all debri is released, the asteroid belt will cease to exist. No base can be construct on that astro. Starbase can.
- builder ship: can construct starbases on any astro, increasing fleet power like command centers, and debri production on asteroid belts (double per level), Each level give more defense and production.
- Starbases can be captured by enemies. Distance to the sun reduces/increases it shields.
- Starbases can be used to telepod marines, so any ship that can hold marines can use a alliance starbase to reload.
- Damaged ships can be restored only on player bases or player starbases. And it takes time, proportional to the damage and total ship cost.
- Damaged ships travel slower.
- Jumpgates can be used by any player, no mater the alliance, but non member of owner alliance will pay a fee to use the jumpgate
- Rally points, any fleet travel can use rally points (several coordinates).
- no-stelar ships (fighters, bombes, ...) can use jumpgates
- Shipgate is a moveable jumpgate level 1, can be used by any ship smaller then battleship
thats all I thought tonight
do you have suggestions?